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NPC Generator

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Advanced [show]


Kody Hastings, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey tunic with black highlights, and long red pants that bunch up around his shoes. His blonde hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Kody Hastings, Male Human Aristocrat 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Trym Holton, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. His red hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trym's homeland. Trym decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Optimist, Professionalism, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Trym Holton, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 7 (-2)10 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Randal began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against gnolls; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Cynical, Hedonist. Bonds: Poor, Enemies. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Randal Hayden, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. White pearl (130 gp). Banded agate (10 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Thomas Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his grey robe and has his falchion always slung over his shoulder. His hair is long and silver with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His violet eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Thomas began to lead the lost caravan. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Thomas Brent, Male Human Warrior 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 7 (-2)13 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 200 gp. A roughly beaten golden orb (60 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Alex Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down, and carries clubs. He keeps his long blonde hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Bonds: Enemies, Military. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Alex Walcott, Male Human Warrior 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 90000 cp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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