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NPC Generator

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Advanced [show]


Trym Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of his god on his torso, and he perpetually has his kukri ready. He has wavy red hair. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Barkeep profession.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Religious, Job, In love, Adventurer. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Trym Radcliffe, Male Human Expert 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)19 (+4) 18 (+4)9 (-1)
Skills Athletics +5, Nature +7
Senses Passive Perception 14
Languages Common, Orc, Infernal, Abyssal, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +7

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He wears his black hair up. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.

History: Balimaar was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of dire rats; and to be a scribe again

Ideals: Artistic. Bonds: Job, Attractive, Adventurer, Enemies. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Balimaar Southey, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 90 pp. Jasper (50 gp). Blue star sapphire (800 gp). Smoky quartz (50 gp).


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he is wearing colorful clothing, dressed as a Ploughman. He wears his chestnut hair down. His eyes, though not visible through his cowl, are amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.

History: Cory was raised in a hard working conservative environment. After coming to the age of reason, Cory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: To be a Bowyer again; and to pay off his debts

Ideals: Opinionated, Artistic, Gifted. Flaws: Shy. Bonds: Job, Debt. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Cory Mitchell, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1300 sp.


Social Check DCs


Bertram Gyula, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He is a bit of a kleptomaniac; and to reunite with his old friends

Ideals: Opinionated, Philantrophist. Flaws: Addict. Bonds: Attractive, Mentor, Nature. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Gyula, Male Human Paladin 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 10 (+0)16 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Lapis lazuli (15 gp).


Social Check DCs


Diggory Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports grey clothing, slightly heavier than average wear. His silver hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Slave. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Tatum, Male Human Commoner 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Eye agate (14 gp). Lapis lazuli (14 gp). Brown-green garnet (80 gp).


Social Check DCs

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