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NPC Generator

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Advanced [show]


Godfrey Ryley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. This green eyed easterner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a forest tribe. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Animal Trainer; and he wants to get laid

Flaws: Antagonistic. Bonds: Rich, Job, Nature, Has a crush. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Godfrey Ryley, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Merton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear black clothing when he does not wear armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce brown eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: Born in the west to a Servant, Clerebold learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and sabotage a competitor

Ideals: Philantrophist, Logical. Bonds: Adventurer, Job, Rich. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Clerebold Merton, Male Human Ranger 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 8 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)6 (-2) 11 (+0)17 (+3)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Milton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a blue coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His whole body is exceptionally muscular. He has wavy brown hair. He has several tiny sapphire earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: Henry hails from a village terrorized by dire rats. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Bonds: Immigrant, Rich, Nature, Enemies. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Henry Milton, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)9 (-1) 14 (+2)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


William Payton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a violet costume with the symbols of magic on his torso. He has wavy auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Religious, Immigrant. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

William Payton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Jocelyn Woods, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and to reunite with his absent father

Ideals: Fighting. Flaws: Impulsive, Mundane, Addict. Bonds: Family. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Woods, Male Human Warrior 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 20 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 90000 cp.


Social Check DCs

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