Adelard Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his warhammer. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Weaver.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting. Bonds: Job, Military, Poor. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Aquamarine (800 gp). 1 Minor magic item.
Shane Langley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants, and carries maces. He has a small bristly mustache and wavy blonde hair. This hazel eyed northerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of orcs once and for all.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Enemies. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 25000 sp. Red-brown spinel (160 gp). 1 Minor magic item.
Frederick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in black turtlenecks beneath a brown coat with pastel slacks. His long auburn hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.
Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Bonds: Religious, Family, Military. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 1 Minor magic item.
Tim Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of crossbows on his belt, each one with a opal on the hilt. He is bald on top and has large golden tufts of hair around his ears. His gray eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born in the south, but his parents moved at a very young age to the east. In his 16th year, his parents were killed by a dire rats raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him; and many dire rats want him driven away
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 40 pp.
Gerard Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with brown stripes complete with hood. He has a moderate pudge and is not very fit. His auburn hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.
Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Justice, Fighting. Flaws: Insane. Bonds: Job, Religious. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
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