Kyle Marlowe, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a grey and red robe with the hood down. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear.
Flaws: Fearful, Disease. Bonds: Poor, Attractive. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 5 (-3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Thomas Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears a violet armored body suit, with a simple green line shooting up and back down. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair has been sun bleached extensively. He has gleaming, smiling brown eyes.
Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Marshal like his mother before him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Bonds: Job, Military, Poor. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Diggory Marston, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His black hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Diggory was born in the south. At a young age he loved to build and create. A gifted student he started as a Shepherd, but he got bored and became a Sellsword. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Persistence, Entrepeneur. Bonds: Slave, Job. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp.
Adam Trollope, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, blue, dusty cloak. With a patchy white beard and wild white hair. His eyes are blue.
Personality: Eccentric and domineering, Adam will drive conversation. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 5 years.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Athletic, Extrovert, Fighting, Logical. Bonds: Religious, Job. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (6 gp). Azurite (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don Thornton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy black pantaloons and a brown scarf. He has wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He became a Sage soon after.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Optimist, Gifted. Bonds: Immigrant, Slave, Job. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
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