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Advanced [show]


Diggory Tenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair down. His eyes are gray and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He uses divination through singing.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted druidic powers by his dying sister.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Athletic, Gifted. Bonds: Poor, Enemies, Family. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Diggory Tenley, Male Human Druid 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Climber’s kit. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has silver hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raymond was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Addict, Mundane, Secretive. Bonds: Attractive. Occupation: Baker

Voice: Whispers

Attributes [hide]

Raymond Marleigh, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)16 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Bertram Harlan, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His chestnut hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Several ex partners dislike his way of doing things and want revenge; and find a way to reverse the transformation of his brother

Bonds: Attractive, Immigrant, Enemies, Has a crush, Family. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Harlan, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp. Jet (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cory Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with top hat. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the north, but his parents moved at a very young age to the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: To share knowledge with the world; and human compassion

Ideals: Logical. Flaws: Depressed, Racist. Bonds: Immigrant, Family. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Gracey, Male Human Commoner 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 600 gp. Brown-green garnet (60 gp). Rose (60 gp). Red spinel (60 gp). Black opal (1400 gp). 1 Minor magic item.


Social Check DCs


Roland Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His blonde hair is thinning but still full. His eyes are likewise blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Religious, Adventurer. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Roland Rodney, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Jade (70 gp). Star rose quartz (20 gp). 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs

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