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Advanced [show]


Frederick Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a moderate pudge and is not very fit. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Many illithids want him driven away; and to be a architect again

Flaws: Addict. Bonds: Enemies, Poor, Job. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Frederick Spaulding, Male Human Ranger 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Black opal (1500 gp). Obsidian (7 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Trym Enfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is dressed in earthy colors with a tan and violet handkerchief worn on his right side. His right hand appears badly burned and disfigured. His blonde hair, when down, is lengthy. His face is scarred and worn.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Trym Enfield, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)8 (-1) 5 (-3)14 (+2)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Robert Cornish, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Server, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant, Poor. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Robert Cornish, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 15 (+2)19 (+4)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Hubert Graham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His hair is silver and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and to be a servant again

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Graham, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Violet garnet (900 gp). Chalcedony (70 gp).


Social Check DCs


Lance Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his red hair in a pixie cut. His fierce green eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Family. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Winterbourne, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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