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Advanced [show]


Aldous Denholm, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Denholm, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)16 (+3) 17 (+3)18 (+4)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 13
Languages Common, Terran, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: Fire opal pendant on a fine gold chain (1000 gp). Cloth of gold vestments (50 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Odo Barclay, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)17 (+3) 17 (+3)11 (+0)
Skills Athletics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 400 gp. Banded agate (11 gp). Malachite (11 gp). Freshwater pearl (11 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Alexandre Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green top hat and green clothes. His brown hair is long and unkept. His violet eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He is a Metallic Dragon in disguise. He dropped out of school before completing his studies. He has worked as a Gardener like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Alexandre Garfield, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 66 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 10
Languages Common, Terran, Auran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (100 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Guy Marley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his quarterstaff. His head has been shaved. His eyes are a pleasant hazel.

Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Guy Marley, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)7 (-2) 15 (+2)13 (+1)
Skills Religion +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Obsidian (12 gp).


Social Check DCs


Dustin Kinsley, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a brown coat with white slacks. His hair is black, silky, and of moderate length. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. His arcane abilities were realized during a raid on his village. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Dustin Kinsley, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3000 sp. Lapis lazuli (10 gp). Chrysoberyl (140 gp). Eye agate (10 gp).


Social Check DCs

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