Peter Brandon, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting black shirt and pants. His tied-back hair is brown. His face is scarred and worn.
Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Stableman again.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 300 gp. Eye agate (10 gp). Alexandrite (400 gp). Jet (90 gp). Chalcedony (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Richard Ridley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His red hair is greasy and uncared for. His ears are large.
Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Scribe, his mother struggled to pay the bills. Richard was born on a far western mountains where he grew up under the tutelage of his mother, an expert Locksmith. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Addict. Bonds: Military, Poor, Immigrant. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Theobald Leighton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear white pants and tee shirts. He is tall, broad shouldered and powerfully built. His black hair has been sun bleached extensively. He has a dull look in his blue eyes.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the south, but his parents moved at a very young age to the north. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He left for the south, certain he would find work there.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Insane. Bonds: Job, Slave, Immigrant, Military. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: Eye agate (5 gp). Malachite (5 gp). Carnelian (20 gp). Black pearl (1400 gp).
Reynard Marleigh, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: To settle down with his crush; and to be a merchant again
Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Gomory Ashton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Spy does. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is unkempt and raggedy. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Spy. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp. Deep green spinel (100 gp).
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