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NPC Generator

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Advanced [show]


Balimaar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears baggy blue pantaloons and a grey scarf. His brown hair is kept up in a ponytail inside a broad hat. His eyes are blue and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: Money/treasure.

Flaws: Sensitive. Bonds: Attractive, Rich, Family, Religious. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Winterbourne, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Jade (150 gp). Azurite (9 gp). 1 Crowbar. 1 Silk rope.


Social Check DCs


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His auburn hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: Peter was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Miller again.

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Peter Wilberforce, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 18 (+4)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shane Palomarez, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting pastel shirt and pants. He has styled his golden hair well, parting it to the left. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Blacksmith job and began his own company from there.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Entrepeneur, Fighting. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Shane Palomarez, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. Sapphire pendant on gold chain (1500 gp). Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (800 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Charles Kirby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a grey suit. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Laborer, but he was a colossal failure. He became a Soapmaker soon after.

Motivation: To find somewhere to settle down; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Depressed, Antagonistic, Mundane. Bonds: Job. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Kirby, Male Human Warlock 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)5 (-3) 14 (+2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his rapier. He has a slight overbite and is overall scrawny. His golden hair is cut short with large spiked bangs in the front. This gray eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Richard studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Impulsive, Insomniac. Bonds: Job. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Richard Altham, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 8 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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