Wymar Conway, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a grey coat over a red low-cut shirt, and a broad hat upon his head. Beneath his clothing is a huge mess of scar tissue. He keeps his long auburn hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Pacifist, Fighting. Bonds: Slave, Attractive. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 2000 sp.
Gilbert Shipley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical. Flaws: Ugly, Lazy, Fearful. Bonds: Poor. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item.
Geoffrey Blankley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He likes to wear ponchos typically of a light white in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His ears are large.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast mountains. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Insane. Bonds: Slave, Adventurer, Nature, Enemies. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Dean Hailey, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a green poncho over his likewise colored trousers and shirt. He has black hair. His eyes, though not visible through his cowl, are gray.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: He feels the way he acts is they only way to get by in the world; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Bonds: Adventurer, Religious, Mentor. Occupation: Bricklayer
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Manfred Easton, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. He keeps his long red hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Manfred and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 6000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
