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Advanced [show]


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Mortician.

Motivation: He has a crush on the local Jeweler; and money/treasure

Bonds: Family, Job, Nature, Rich, Has a crush. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Gomory Abram, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)7 (-2) 12 (+1)16 (+3)
Skills Intimidation +5, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Percival Hackney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue cloak. His chestnut hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Slave Trader, his father struggled to pay the bills. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Poor, Debt, Adventurer. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Percival Hackney, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 1 Small steel mirror.


Social Check DCs


Anthony Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His long chestnut hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Anthony has worked very hard to control his curse. He has worked as a Apothecary like his father before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Mentor. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Anthony Rayden, Male Human Bard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 300 gp. Pink pearl (50 gp).


Social Check DCs


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his kukri ready. His golden hair is singed and shortened. He has several tiny emerald earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Trym Huxley, Male Human Barbarian 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 900 gp. Black opal (700 gp).


Social Check DCs


Trym Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length chestnut hair. He has gleaming, smiling blue eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his mother was called into army service. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Attractive, Enemies, Military. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Trym Reed, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 30 pp.


Social Check DCs

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