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NPC Generator

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Advanced [show]


Tim Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Roofer does. His hair is always cut to a buzz. His eyes are green and beady.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Roofer.

Motivation: He'd like to take his coworkers down a peg; and to be a gardener again

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Tim Cooper, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Deep green spinel (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Huxley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is renowned for his bright black suits and hats. His chestnut hair is smooth and relatively long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Knight. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich western family. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: To pay off his debts; and money/treasure

Flaws: Disease. Bonds: Job, Adventurer, Rich, Debt. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Anselm Huxley, Male Human Rogue 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Sapphire pendant on gold chain (600 gp).


Social Check DCs


Lewis Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His hair is greying and his face has many wrinkles. His skin is flawless and his amber eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: Lewis was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Pacifist, Logical. Flaws: Hedonist. Bonds: Attractive. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Lewis Hamilton, Male Human Wizard 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills Athletics +0, Investigation +7
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Gnoll, Ignan
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 110 pp.


Social Check DCs


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright blonde hair and a scraggly beard. This hazel eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. Flattery will make him almost putty in your hands.

History: Born in the east to a Dilettante, Adelard learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Dilettante and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Pacifist. Flaws: Selfish, PTSD. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Adelard Compton, Male Human Sorcerer 10
Medium (6'5") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)18 (+4) 8 (-1)15 (+2)
Skills History +8, Performance +6
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Elven, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666653000

Possessions: 170 pp. Rock crystal (20 gp). Blue star sapphire (700 gp). Silver pearl (40 gp). Emerald (700 gp). Zircon (20 gp). Blue star sapphire (700 gp). Sard (20 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Ashley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Map Maker does. His brown hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. His childhood dream was to be a Mercenary, but he was a colossal failure. He has achieved small success as a Map Maker.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Charles Ashley, Male Human Ranger 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs

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