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NPC Generator

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Advanced [show]


Geoffrey Brixton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Layabout. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Sage, but he was a colossal failure. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Forgetful. Bonds: Attractive, Family, Job. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Brixton, Male Human Commoner 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries with him a set of maces, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is short and chestnut. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Winterbourne, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 700 sp. Silver pearl (140 gp). Red spinel (140 gp).


Social Check DCs


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His brown hair is drawn into a tight pony tail with a card scrunchie. His amber eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and human compassion

Ideals: Persistence, Gifted. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Adelard Kenley, Male Human Commoner 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. Golden yellow topaz (1400 gp). Rose (50 gp). Tiger eye turquoise (14 gp). Red spinel (80 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy green suit. His auburn hair is lengthy and is close to two feet long. He has brown eyes and a green hat with a tan feather.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: Simon was born with his father's beautiful face. His psionic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Professionalism, Gifted, Persistence. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Simon Kendal, Male Human Commoner 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 10000 cp. Alexandrite (1500 gp). White opal (500 gp). Golden pearl (60 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Brixton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by teas. He has a small bristly mustache and wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Optimist. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Brixton, Male Human Monk 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs

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