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Advanced [show]


Raymond Hallewell, Male Human [Permalink]

Personal [hide]

Description: This northern man is renowned for his bright grey suits and hats. His clothes are grease stained in places. He has shaved his head bald. He has gleaming, smiling hazel eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Immigrant, Slave, Family. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Raymond Hallewell, Male Human Rogue 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Amber (140 gp). Chrysoprase (50 gp). Deep green spinel (140 gp). Black pearl (200 gp).


Social Check DCs


Balimaar Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his black robe and has his dagger always slung over his shoulder. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Insane, Secretive. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Balimaar Pinkerton, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)18 (+4) 15 (+2)17 (+3)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Druidic, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Tyndall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has moderate length brown hair. His fierce violet eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Roger took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Family, Rich. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Roger Tyndall, Male Human Bard 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Golden pearl (140 gp).


Social Check DCs


Chad Soames, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a blue suit. He wears his auburn hair up. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Chad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Laborer, Chad learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Junk Dealer again; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Justice, Gifted. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Chad Soames, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Rhodochrosite (6 gp).


Social Check DCs


Ernest Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red cloak and cross-gartered violet stockings. His long silver hair reaches down to his waist. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Forgetful, Disease. Bonds: Adventurer, Family. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Ansley, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)18 (+4) 7 (-2)6 (-2)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Auran, Draconic, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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