Ralf Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a rivalry with the Church that dominates his actions; and wants his loneliness to end
Ideals: Joker. Bonds: Has a crush, Military, Rich, Religious. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 104 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 130 pp. Violet garnet (1600 gp). Alexandrite (1600 gp). Sard (60 gp). Tourmaline (60 gp). Jasper (60 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Spaulding, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a small bristly mustache and wavy white hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and to end his boredom
Ideals: Passionate, Pacifist. Flaws: Disease. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Golden pearl (140 gp). Pink pearl (140 gp). Black pearl (900 gp). Moss agate (15 gp).
Alex Blakeley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Map Maker
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 60 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Clerebold Stanley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His white hair and beard is wavy and long. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Spy in town.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 sp. 1 Minor magic item.
Charles Redfield, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a feathered hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.
Motivation: He is greedy.
Flaws: Selfish. Bonds: Rich, Religious, Nature, Immigrant. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
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