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NPC Generator

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Advanced [show]


Solomon Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a white suit. His hair is brown and curly. His eyes are hazel and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Solomon hails from a village terrorized by illithids. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and he desires power and/or immortality

Flaws: Selfish. Bonds: Slave, Enemies, Adventurer, Has a crush. Occupation: Carter

Voice: Stutters

Attributes [hide]

Solomon Hornsby, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Red spinel (120 gp). Red garnet (120 gp). 1 Minor magic item.


Social Check DCs


Thomas Garrick, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy brown suit. He wears his hair in dreadlocks. He is baby faced.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: When he was but 5 years old his parents immigrated from the east. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Thomas Garrick, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)7 (-2) 9 (-1)7 (-2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Chrysoberyl (80 gp). Hematite (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Don Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Detective uniform. His hair is black and curly. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north to a Detective, Don learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Detective for hire.

Motivation: Sabotage a competitor.

Flaws: Disease, Insane. Bonds: Job, Immigrant, Religious. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Don Appleton, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 4000 sp. Rock crystal (70 gp). Rhodochrosite (5 gp). Silver pearl (120 gp). 1 Minor magic item.


Social Check DCs


Conrad Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of tridents, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his long black hair kept up in a rat tail. He has gray eyes and a blue hat with a pastel feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Ugly, Insomniac, Secretive. Bonds: Nature. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Conrad Tickle, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kyle Axton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His first spouse was a Sellsword, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Religious, Family. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Kyle Axton, Male Human Expert 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)13 (+1) 13 (+1)7 (-2)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Deep blue spinel (1600 gp).


Social Check DCs

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