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NPC Generator

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Advanced [show]


Ralf Stafford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his black robe and has his club always slung over his shoulder. He wears his blonde hair down. He has gray eyes and a black hat with a pastel feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: Ralf was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.

Motivation: To protect his home; and to reunite with his absent mother

Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Family, Guardian. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Stafford, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 9 (-1)7 (-2)
Skills Arcana +2, Intimidation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Hugh Thorpe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his long brown hair kept up in a rat tail. His eyes are green.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: Hugh was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Professionalism, Persistence. Flaws: PTSD. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Hugh Thorpe, Male Human Aristocrat 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: Chalcedony (80 gp). Carnelian (80 gp). Obsidian (14 gp).


Social Check DCs


Rolf Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears blue cloth garments or leather armor. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He married young, but lost his spouse to gnolls. He became a Carpenter soon after.

Motivation: Further expansion of business; and he wants revenge against gnolls

Flaws: Insane, Depressed. Bonds: Job, Adventurer, Enemies. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Rolf Bradford, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Buckler.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown hair well, parting it to the right. His eyes are gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Attractive, Enemies, Mentor. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

William Royal, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills History +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1700 sp.


Social Check DCs


Heward Merton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears just a brown suit. He has wavy brown hair. This hazel eyed easterner is not easily forgotten.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heward was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Heward Merton, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 26000 cp.


Social Check DCs

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