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Hugh Marston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear grey clothing when he does not wear armor. He has a long brown beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with a lost civilization.

History: He was born in the east, but his parents moved at a very young age to the west. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Flaws: Insomniac. Bonds: Attractive, Adventurer, Immigrant, Religious. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Hugh Marston, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 10 (+0)8 (-1) 17 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 12000 cp.


Social Check DCs


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man typically wears violet cloth garments or leather armor. His long brown hair reaches down to his waist. His eyes are brown and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Rich, Military. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Gerard Copeland, Male Human Ranger 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Conrad Quinton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tan leather gloves, a tan jacket, and tight pants. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are green.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break.

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Conrad Quinton, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 500 gp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Gerard Richie, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: In love, Religious, Rich. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Richie, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)10 (+0) 13 (+1)6 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Breastplate.


Social Check DCs


Randal Atherton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears bulky brown painted plate armor. His whole body is exceptionally muscular. He wears his chestnut hair down. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and to be a body guard again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Randal Atherton, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp. Star rose quartz (60 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs

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