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Advanced [show]


Reynard Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered hand crossbow and tarnished scimitar as well. His moppish black hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Impeccable, Professionalism, Gifted. Bonds: Adventurer, Religious. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Reynard Deighton, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his red hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic, Disciplined. Flaws: Forgetful, Disease. Bonds: Rich. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Tim Beckwith, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)13 (+1) 12 (+1)18 (+4)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Royal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears black cloth garments or leather armor. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, John took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

John Royal, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 17 (+3)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Thomas Gresham, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing a long, brown cloak. His skin is also unnaturally pale. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Job, In love, Enemies, Adventurer. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Thomas Gresham, Male Human Bard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1200 sp.


Social Check DCs


Arnold Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with white stripes complete with hood. His skin is fair and his fingers are delicate and long. He has wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Arnold was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Arnold Lincoln, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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