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NPC Generator

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Advanced [show]


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow armored body suit, with a simple black line shooting up and back down. He has shaved his head bald. His eyes, though not visible through his cowl, are amber.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trym was born with his mother's beautiful face. A gifted student he started as a Dilettante, but he got bored and became a Scribe. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Secretive. Bonds: Job, Attractive. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Trym Westcott, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2400 sp.


Social Check DCs


Aldous Tattersall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His brown hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are brown.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Slave. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Aldous Tattersall, Male Human Druid 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Celestial
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 200 gp. Banded agate (9 gp). Black opal (1100 gp). Star ruby (1100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Rolf Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and auburn with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He has gleaming, smiling gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Mayor, Rolf learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Fighting. Bonds: Adventurer, Military, Job, Has a crush. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Rolf Wentworth, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Heward Ramsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears violet painted combat armor at almost all times. With a patchy golden beard and wild golden hair. He has amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Persistence. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Heward Ramsey, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1500 sp.


Social Check DCs


Patrick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants, and he perpetually has his falchion ready. His golden hair is braided into rings. His blue eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Patrick's homeland. Patrick decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Immigrant. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Mitchell, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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