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Advanced [show]


William Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light violet in addition to tight pants. With a patchy red beard and wild red hair. His violet eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Human compassion; and he is wracked by social anxiety

Flaws: Ugly, Shy, Fearful, Antagonistic, Racist. Bonds: Rich. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

William Deighton, Male Human Commoner 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Auran
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: Moonstone (30 gp). Blue star sapphire (500 gp). Red-brown spinel (40 gp). Peridot (30 gp).


Social Check DCs


John Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Fearful. Bonds: Adventurer, Has a crush. Occupation: Sculptor

Voice: German accent

Attributes [hide]

John Churchill, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Theobald Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear tan pants and tee shirts. His hair is blonde, silky, and of moderate length. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: The child of a Barber, who enjoyed hunting, Theobald was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Theobald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Theobald Tindall, Male Human Warrior 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 sp. Malachite (6 gp). Lapis lazuli (6 gp). Pink pearl (70 gp). Rhodochrosite (6 gp).


Social Check DCs


Tim Darlington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears grey cloth garments or leather armor. His golden hair is unkempt and raggedy. His thin eyebrows rest above his beady amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Darlington, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs


Solomon Stansfield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is long and chestnut with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His fierce hazel eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the south. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He inherited the family business which he has now maintained for 10 years.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Poor, Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Solomon Stansfield, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)6 (-2) 9 (-1)13 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs

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