Manfred Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Military, Debt. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 8000 cp.
Nicholas Kirby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man is wearing a perfectly clean shirt and pair of pants. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Has a crush, Family, Religious. Occupation: Jeweler
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 400 gp. Rich purple corundum (1600 gp). Alexandrite (1500 gp). Jade (100 gp). Lapis lazuli (12 gp).
Rolf Dumph, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His tied-back hair is chestnut. His half smiles and violet eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Disciplined, Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. White pearl (90 gp). Moss agate (7 gp). Malachite (7 gp).
Dean Stanley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown trousers with pastel and red striped suspenders. He wears various colorful collared shirts. He wears his blonde hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.
History: He was born in a small island village. Like his mother and his brother before him, after school he went straight into learning to become a Brewer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To protect his home; and wants to open a new tavern
Ideals: Professionalism. Bonds: Job, Nature, Adventurer, Guardian. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Gold dragon comb with red garnet eye (700 gp).
Drogo Kitchur, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Attractive, Rich, Family. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Alexandrite (500 gp). Violet garnet (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
