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Advanced [show]


Trey Upton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue shirt with thin grey vertical stripes and black pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are gray and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Enemies, Poor. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Upton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in a clean blue cloak covering his clean studded leather. He has shaved his head bald. His thin eyebrows rest above his beady amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Detective.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Pacifist, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Gerard Marleigh, Male Human Warrior 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)6 (-2) 12 (+1)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. He has a dull look in his green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Shane was raised in a hard working conservative environment. His childhood dream was to be a Healer, but he was a colossal failure. He has worked as a Cook like his mother before him.

Motivation: Further expansion of business; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Slave, Job. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Shane Hackney, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Roland Mitchell, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fancy grey suit. His whole body is exceptionally muscular. With a patchy auburn beard and wild auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.

History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist, Fearful. Bonds: Attractive, Immigrant, Poor. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Roland Mitchell, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 25000 sp. Tiger eye turquoise (6 gp). Tourmaline (50 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Arnold Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Insane, Lazy. Bonds: Nature, Poor. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Arnold Spalding, Male Human Sorcerer 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 14 (+2)6 (-2)
Skills History +4, Performance +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 3000 sp.


Social Check DCs

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