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Advanced [show]


Gomory Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with black and blue striped suspenders. He wears various colorful collared shirts. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is thinning but still full. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 5 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gomory's homeland. Gomory decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Gomory Atterton, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Small steel mirror.


Social Check DCs


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He carries a battered longsword and tarnished warhammer as well. His red hair is greasy and uncared for. His blue unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Deighton, Male Human Wizard 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 100 gp. Sapphire pendant on gold chain (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Cotton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He wears his auburn hair up. He has gleaming, smiling amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Ugly, Cynical, Antagonistic. Bonds: Poor. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Cotton, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Guy Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Burton, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Red garnet (150 gp). Coral (150 gp). Deep blue spinel (300 gp).


Social Check DCs


Gerald Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large blue mantle and cape that has been intricately interwoven into his brown robe. His silver hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: He was born on a small isolated farm. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Enemies. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Gerald Shelby, Male Human Paladin 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp. Star rose quartz (60 gp). Bloodstone (60 gp).


Social Check DCs

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