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NPC Generator

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Advanced [show]


Adam Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side. His chestnut hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: Adam was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Job, In love. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Adam Stapleton, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Backpack. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs


Patrick Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright grey suits and hats. He wears his red hair down. He wears large thick round spectacles.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Patrick Shelley, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Miles Marlee, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and violet handkerchief worn on his left side. He keeps his long white hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He now owns his own business.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Ideals: Pacifist. Bonds: Job, Poor, Slave, Family. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Miles Marlee, Male Human Rogue 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 19 (+4)12 (+1)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Bertram Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and revenge

Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Enemies. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Bertram Tinley, Male Human Commoner 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north his family was never financially stable. After coming to the age of reason, Gomory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Stansfield, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 16 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs

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