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NPC Generator

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Advanced [show]


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a tight fitting brown shirt and pants. His hair is short and red. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted arcane powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Family. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Ralf Nash, Male Human Adept 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy yellow pantaloons and a red scarf. His hair is short and red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and to be a guard again

Flaws: Selfish. Bonds: Attractive, Family, Mentor, Job. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Birkenhead, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Benson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is a Doppelganger in disguise. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to unite with his sister

Ideals: Optimist. Bonds: Rich, Family, Adventurer, Job. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Gunter Benson, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)4 (-3) 16 (+3)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Brass mug with jade inlays (400 gp). 1 Silver holy symbol.


Social Check DCs


William Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears grey leather gloves, a grey jacket, and tight pants. He wears a broad hat to hide his balding. His blue eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Passionate. Flaws: Insane. Bonds: Military, Nature. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

William Churchill, Male Human Cleric 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Frederick Ramsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and he perpetually has his morningstar ready. His blonde hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Frederick studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Frederick Ramsey, Male Human Paladin 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Lapis lazuli (6 gp). Star ruby (400 gp).


Social Check DCs

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