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NPC Generator

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Advanced [show]


Miles Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean green cloak covering his clean studded leather. He wears his blonde hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy. Bonds: Military, Family, Debt. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Miles Wilberforce, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)7 (-2) 19 (+4)17 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 9000 sp.


Social Check DCs


Heward Astley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is matted, messy, and big. He is baby faced.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Mayor business at a young age. He was an apprentice working in his mother's forge. He has achieved small success as a Mayor.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Astley, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Jasper (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Cory Carlisle, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and dresses in black turtlenecks beneath a brown coat with green slacks. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.

History: Born to a Courier, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Poor, Debt. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Cory Carlisle, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Kimberley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his chestnut hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Persistence. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Kimberley, Male Human Monk 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)13 (+1) 15 (+2)8 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 150 pp. Golden yellow topaz (1200 gp). Hematite (4 gp). Pink pearl (60 gp). Smoky quartz (70 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a grey collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, marred by beers. His hair is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insomniac, Disease. Bonds: Military, Nature. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Simon Graeme, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Superior lock. 1 Magnifying glass.


Social Check DCs

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