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Advanced [show]


Roger Hayes, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is golden and curly. His eyes are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. In his 16th year, his parents were killed by a giants raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and to be a cook again

Flaws: Addict. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Roger Hayes, Male Human Rogue 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Gerard Walcott, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his golden hair well, parting it to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Farmer, his mother struggled to pay the bills. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Adventurer, Poor. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Gerard Walcott, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Carpenter.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Bonds: Poor, Adventurer, Religious, Job, Family. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Gilbert Dryden, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Nicholas Garrick, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. His black hair is singed and shortened. This brown eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted divine powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Banker

Voice: German accent

Attributes [hide]

Nicholas Garrick, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 pp.


Social Check DCs


Gerald Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown cloak. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Gerald studied abroad. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Hedonist, Disease. Bonds: In love. Occupation: Farmer

Voice: American accent

Attributes [hide]

Gerald Ramsey, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 42000 sp. 1 Simple lock. 1 Superior lock. 1 Simple lock.


Social Check DCs

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