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Advanced [show]


Gerard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His top hat is riddled with cuts and holes. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Winterbourne, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Chalcedony (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Holton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man prefers to wear flannel. He sports a long brown beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Shane will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. During his travels, Shane and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shane discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Shane fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Religious, Mentor. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Shane Holton, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 7 (-2)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Silver pearl (50 gp).


Social Check DCs


Godfrey Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His long blonde hair is drawn into a two foot long braid. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small plains village. A gifted student he started as a Carpenter, but he got bored and became a Mason. He has worked as a Mason like his father before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Addict, Disease, Antagonistic. Bonds: Nature, Job. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Godfrey Hackney, Male Human Druid 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 13 (+1)7 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 600 gp. Lapis lazuli (14 gp).


Social Check DCs


Raymond Lindsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel tunic with green highlights, and long white pants that bunch up around his shoes. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Actor and occasionally as a mercenary.

Motivation: Many illithids want him driven away; and to reunite with his old friends

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Raymond Lindsay, Male Human Adept 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)18 (+4) 10 (+0)13 (+1)
Skills Performance +4, Religion +7
Senses Passive Perception 10
Languages Common, Giant, Elven, Celestial, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Onyx (50 gp). Malachite (9 gp). Chrysoprase (50 gp). Deep blue spinel (800 gp).


Social Check DCs


Gunter Harley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He would like to get married and retire; and to settle down with his crush

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Has a crush, Family. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Gunter Harley, Male Human Cleric 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Deception +5, History +6
Senses Passive Perception 13
Languages Common, Orc, Giant, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 800 gp. Star ruby (1500 gp).


Social Check DCs

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