Gilbert Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has taken up work as a Ruler and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Retire the richest man in the south; and wants to open a new tavern
Ideals: Professionalism, Entrepeneur. Flaws: PTSD. Bonds: Job, Religious. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Kody Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He has a large black mantle and cape that has been intricately interwoven into his white robe. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 100 gp.
Shane Clayden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He typically wears brown cloth garments or leather armor. His long golden hair is drawn into a two foot long braid. His gray eyes peer out from beneath his small brown hat.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Detective for hire.
Motivation: Sabotage a competitor; and to be a soapmaker again
Bonds: Job, Rich, Immigrant. Occupation: Detective
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 48 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 4000 sp.
Trym Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a violet collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His left hand appears badly burned and disfigured. He has wavy white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. Coral (50 gp). Alexandrite (700 gp). 1 Full Plate. 1 Darkwood Shield. 1 Half-Plate.
Gerard Spalding, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in black turtlenecks beneath a yellow coat with green slacks. His hair is silver and curly. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his dancing dream.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Logical, Artistic. Flaws: Depressed. Bonds: Military, Rich. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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