Charles Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He keeps his long golden hair kept up in a rat tail. His brown eyes peer out from beneath his feathered tan hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He got into the Banker business at a young age. A gifted student he started as a Cook, but he got bored and became a Banker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his sister; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Shy. Bonds: Enemies, Job, Family. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Trym Oakes, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear grey clothing when he does not wear armor. His hair is greying and his face has many wrinkles. He has green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Logical, Fighting. Flaws: Ugly, Selfish. Bonds: Military, Adventurer. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp. Banded agate (10 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Moonstone (50 gp). Red-brown spinel (130 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.
Manfred Colby, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. He has styled his brown hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: He was raised by priests from a young age. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: He's looking for his big break; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Star ruby (1100 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). Alexandrite (800 gp).
Lewis Hadley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His golden hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying sister.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Professionalism, Logical, Gifted. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Conrad Copeland, Male Human [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a black coat with grey slacks. He is physically well-built. His hair is long and brown with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. His fierce green eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Jeweler.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he loathes his own lifestyle
Flaws: Forgetful, Depressed. Bonds: Job, Military, Rich. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 40000 sp.
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