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Advanced [show]


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is smooth and relatively long. This hazel eyed northerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Tyndall, Male Human Warrior 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


John Benson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His hair is brown and curly. His brown unseeing eyes seem to look past you.

Personality: John is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: John lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Some 6 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to raise his children well.

Ideals: Optimist. Flaws: Disease, Depressed. Bonds: In love, Family. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

John Benson, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 17 (+3)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Shelly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. He keeps his blonde hair in a flapper bob. This green eyed easterner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Shelly, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Conrad Burton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west. Conrad was born on a far western desert where he grew up under the tutelage of his father, an expert Fletcher. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To pay off his debts; and he feels kind of lost in life

Flaws: Mundane, Depressed. Bonds: Military, Immigrant, Rich, Debt. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Conrad Burton, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp. 1 Tanglefoot bags. 4 Thunderstones. 2 Holy water.


Social Check DCs


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case, marred by sweets. His blonde hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. Heward was born on a far northern desert where he grew up under the tutelage of his mother, an expert Herbalist. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Heward Brandon, Male Human Cleric 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 20000 cp.


Social Check DCs

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