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NPC Generator

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Advanced [show]


Randal Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His brown hair is matted, messy, and big. His green eyes peer out from beneath his deerstalker grey hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Randal Cumberbatch, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 18 (+4)10 (+0)
Skills Persuasion +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Amber (150 gp). 1 Minor magic item.


Social Check DCs


Alex Myerscough, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered halberd and tarnished pickaxe as well. His moppish auburn hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Courier, Alex learned a great deal about his father's area of expertise. In his 16th year, his parents were killed by a gnolls raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls

Ideals: Fighting, Optimist. Bonds: Rich, Enemies, Job. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Alex Myerscough, Male Human Adept 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp.


Social Check DCs


Ralf Stanley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black leather gloves, a black jacket, and tight pants. His hair is brown, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Ralf took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and regain custody of his daughter

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Attractive, Mentor. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Stanley, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Diggory Hadley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a slaver, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Gifted. Bonds: Poor, Mentor, Adventurer. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Diggory Hadley, Male Human Adept 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)8 (-1) 18 (+4)12 (+1)
Skills History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin violet vertical stripes and brown pants. He has a slight overbite and is overall scrawny. His chestnut hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Baker. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He has drifted from career to career and currently works as a Baker.

Motivation: He is unsatisfied with his job; and he is content

Flaws: Ugly, Mundane. Bonds: Job, Religious, Nature. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Hubert Westcott, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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