Odo Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is heavily combed to the left. His eyes are likewise gray.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To clean up the streets; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Gifted, Entrepeneur. Bonds: Guardian, In love, Family. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 3 Tanglefoot bags. 1 Alchemist’s fire. 8 Acid flasks.
John Warwick, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean yellow cloak covering his clean studded leather. His hair is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: John hails from a village terrorized by illithids. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Wants to work out more often; and a deep hatred of illithids
Ideals: Athletic, Extrovert, Opinionated. Bonds: Enemies, Mentor. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Barclay, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His hair is long and chestnut with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.
History: He was born several months after his father was called into army service. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently the stress of being a Engraver has made it difficult for him to sleep.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Joker. Bonds: Attractive, Religious, Military. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp.
Charles Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his black hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered
History: Born in the south to a Carpenter, Charles learned a great deal about his mother's area of expertise. A gifted student he started as a Carter, but he got bored and became a Carpenter. He inherited the family business which he has now maintained for 5 years.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Joker, Logical. Bonds: Attractive, Job, Slave. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 400 gp.
Kody Clive, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his silver hair. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Attractive, Family, Rich. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!