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Advanced [show]


Norman Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His hair is short and black. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Family, Job. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Norman Tyndall, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)17 (+3) 18 (+4)14 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 14
Languages Common, Celestial, Sylvan, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 700 gp. A silver and pearl hairclip (50 gp). Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Aldous Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His black hair is knotted and matted. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Insane, Shy. Bonds: Job. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Tinley, Male Human Ranger 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp.


Social Check DCs


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Passionate. Flaws: Lazy, Antagonistic. Bonds: Adventurer. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Weld, Male Human Expert 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Morton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He wears a feathered hat to hide his balding. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich southern family. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He left for the south, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Kody Morton, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Lance Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his silver hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Mason, who enjoyed hunting, Lance was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often; and to reunite with his absent father

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Nature, Family. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Brandon, Male Human Aristocrat 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Hematite (13 gp). White opal (800 gp). Alexandrite (700 gp). Amber (40 gp).


Social Check DCs

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