Kyle Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered white stockings, and he perpetually has his quarterstaff ready. His moppish auburn hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Kyle studied abroad. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Adventurer, Nature. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 8000 cp. 1 Everburning torch. 1 Antitoxin.
Clerebold Pickering, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a bow. With a patchy white beard and wild white hair. His eyes are blue and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Slave, Religious. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 300 gp.
Norman Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered black stockings, and he perpetually has his monstrous two handed axe ready. His hair is cut close to his head. His eyes are a pleasant blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and wants a kiss
Ideals: Fighting, Gifted. Flaws: Terse, Selfish. Bonds: Slave. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp.
John Clapham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has wavy black hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Human people; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Disease, Racist. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
Possessions: 1000 gp. Bloodstone (60 gp). Jasper (60 gp). Tourmaline (90 gp).
Drogo Wentworth, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His white hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 600 gp.
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