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NPC Generator

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Advanced [show]


Solomon Windsor, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and amber eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Hedonist. Bonds: Attractive. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Solomon Windsor, Male Human Monk 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Warwick, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His silver hair is lengthy and is close to two feet long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions.

Ideals: Opinionated, Justice. Bonds: Attractive, Religious, Mentor. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Simon Warwick, Male Human Rogue 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Kody Remington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His chestnut hair is long and unkept. His eyes are likewise hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Slave. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Kody Remington, Male Human Druid 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 70 pp. Jade (110 gp). Chrysoprase (40 gp).


Social Check DCs


Tim Morley, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: When he was but 5 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Selfish. Bonds: Rich, Attractive, Immigrant. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Tim Morley, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Beitz, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a white coat with brown slacks. His skin is fair and his fingers are delicate and long. He wears a small hat to cover his moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and to find somewhere to settle down

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Military. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Clerebold Beitz, Male Human Commoner 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10 pp. Red garnet (90 gp). Lapis lazuli (15 gp). Pink pearl (90 gp). Lapis lazuli (15 gp).


Social Check DCs

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