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Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair and beard is wavy and long. His eyes are gray and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Gerald Yardley, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 25000 sp.


Social Check DCs


Aldous Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted, Fighting. Bonds: Adventurer, Poor, Enemies. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Brandon, Male Human Barbarian 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Coral (130 gp). Black opal (900 gp). 1 Minor magic item.


Social Check DCs


Patrick Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is well dressed, but even with his fine clothing he looks run-down. His silver hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a forest tribe. Cursed with a spirit at a very young age, Patrick has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Disease, Shy, Depressed. Bonds: Military, Nature. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Patrick Hayhurst, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Richard Blakeley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears pastel painted combat armor at almost all times. He has shaved his head bald. He has a dull look in his gray eyes.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Richard Blakeley, Male Human Bard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Norman Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Priest uniform. He keeps his chestnut hair in a pixie cut. His brown eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor.

Ideals: Opinionated. Flaws: Disease. Bonds: Job, Immigrant, Slave. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Darlington, Male Human Aristocrat 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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