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Advanced [show]


Trey Holton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet armored body suit, with a simple tan line shooting up and back down. His hair is short and red. His eyes are green and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Trey Holton, Male Human Monk 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills History +2, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Tourmaline (50 gp). Rose (40 gp). Rose (40 gp). Fire opal (1100 gp). 1 Minor magic item.


Social Check DCs


Roger Gentry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Carter, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Roger never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Sensitive. Bonds: Attractive, In love, Poor. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Roger Gentry, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Trollope, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a worn and beaten armor. His hair is long and silver with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Trollope, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Cory Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of the four houses of cards on his torso. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His long white hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Cory Cromwell, Male Human Adept 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)19 (+4) 12 (+1)14 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Undercommon, Orc
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. Brown-green garnet (80 gp). Red spinel (80 gp). Obsidian (11 gp). Tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Miles Wakefield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right leg appears badly burned and disfigured. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the west, but his parents moved at a very young age to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Wakefield, Male Human Fighter 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 8 (-1)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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