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Advanced [show]


Hunter Abram, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is renowned for his bright grey suits and hats. His hair is always cut to a buzz. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Hunter was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Spy.

Motivation: He feels threatened by others; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Shy, Fearful. Bonds: Job, Rich. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Hunter Abram, Male Human Bard 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)6 (-2) 9 (-1)11 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. Alexandrite (300 gp). Lapis lazuli (4 gp).


Social Check DCs


Heward Barton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. His long brown hair is drawn into a two foot long braid. His eyes are violet and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and he wants nothing more than to rejoin the army

Ideals: Joker, Fighting. Bonds: Adventurer, Military, Has a crush. Occupation: Hunter

Voice: American accent

Attributes [hide]

Heward Barton, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills History +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Simon Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears black leather gloves, a black jacket, and tight pants. He has styled his silver hair well, parting it to the left. His gray eyes dart from person to person.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Impeccable, Fighting. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Detective

Voice: Whispers

Attributes [hide]

Simon Clinton, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)10 (+0) 6 (-2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 70 pp. Deep blue spinel (900 gp). Malachite (10 gp). Violet garnet (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is wearing colorful clothing, dressed as a Bounty Hunter. He has a hunchback. He sports a long brown beard, and similarly colored long hair. His eyes are gray and catlike.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Disciplined, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Manfred Gyula, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Chain shirt.


Social Check DCs


Trym Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He sports grey clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Bonds: Slave, Attractive, Religious, Mentor. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Trym Cromwell, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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