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NPC Generator

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Advanced [show]


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a tan scarf. His brown hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich eastern family. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Job, Rich, Family. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Patrick Graham, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2100 sp.


Social Check DCs


Ernest Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to cover his moderate length brown hair. His amber eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Greedy, Shy. Bonds: Attractive. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Shipley, Male Human Rogue 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Shipley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He very much looks the part of a Fisher. Beneath his clothing is a huge mess of scar tissue. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north to a Fisher, Heward learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Slave, Attractive. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Heward Shipley, Male Human Rogue 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 900 gp. Aquamarine (1000 gp). Rhodochrosite (15 gp). Aquamarine (1000 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Langston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He has a small bristly mustache and wavy brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He became a Jeweler soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Bonds: Attractive, Military, Nature, Job. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Geoffrey Langston, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 2 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 5 (-3)11 (+0) 14 (+2)11 (+0)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Golden pearl (60 gp). Chalcedony (70 gp).


Social Check DCs


Solomon Lancaster, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a custom-built plate barding that's adorned with black lining and desert motifs. His skin is also unnaturally pale. His golden hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Solomon Lancaster, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Perception +5, Performance +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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