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NPC Generator

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Advanced [show]


Thomas Tindall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of monstrous two handed axes on his belt, each one with a amethyst on the hilt. He wears a small hat to hide his balding. His eyes are gray and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Tindall, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Dean Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. He wears his silver hair up in a very large beehive style do. His blue eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Adventurer. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Dean Charlton, Male Human Ranger 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp.


Social Check DCs


John Kinsley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. His black hair is heavily combed to the left. He has a dull look in his hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. John was born on a far southern forest where he grew up under the tutelage of his mother, an expert Seamstress. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

John Kinsley, Male Human Sorcerer 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Trowbridge, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a black shirt with thin violet vertical stripes and black pants. His hair is white, silky, and of moderate length. His amber eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: Rolf was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Ideals: Persistence. Bonds: Attractive, Religious, Job, Family. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Rolf Trowbridge, Male Human Aristocrat 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Anselm Reid, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was a Detective, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He struck the Herbalist job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Forgetful, PTSD. Bonds: Rich, Attractive, Job. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Anselm Reid, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 3 Alchemist’s fire. 4 Antitoxin. 3 Acid flasks.


Social Check DCs

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