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NPC Generator

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Advanced [show]


Ralf Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries longbows. His red hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Ralf Ainsley, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Simon Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved.

Ideals: Impeccable, Optimist. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Simon Barclay, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)17 (+3) 9 (-1)6 (-2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gomory Remington, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Philantrophist, Fighting. Flaws: Disease, Addict. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Gomory Remington, Male Human Fighter 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 2000 sp. Violet garnet (600 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a forest tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Drogo Wheatley, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)7 (-2) 14 (+2)14 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Breastplate.


Social Check DCs


Dean Tyndall, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He has a large white mantle and cape that has been intricately interwoven into his red robe. His whole body is exceptionally muscular. His auburn hair is cut short. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the east to a Shipwright, Dean learned a great deal about his father's area of expertise. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in flail use. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Enemies. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Dean Tyndall, Male Human Ranger 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs

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