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NPC Generator

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Advanced [show]


Balimaar Hackney, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is kept up in a ponytail inside a small hat. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He has worked as a Map Maker like his father before him.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Balimaar Hackney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt with thin green vertical stripes and brown pants. His golden hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Aldous was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Forgetful. Bonds: Job. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Aldous Tickle, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 32000 sp. Banded agate (11 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long blonde hair is drawn into a two foot long braid. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wymar took refuge in the large cave and found the beat up glaive and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Bonds: Rich, Attractive, Mentor, Nature. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Wymar Sherwood, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Cory Kenley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His long silver hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Cory was born in the north. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Persistence. Flaws: Disease, Addict, Insane. Bonds: Rich, Slave. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Cory Kenley, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He has a red handlebar mustache and slicked back red hair. He has a dull look in his amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Greedy, Antagonistic. Bonds: Rich, Family. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

John Stapleton, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Red-brown spinel (60 gp). Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs

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