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NPC Generator

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Advanced [show]


Ernest Axton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy brown hair. He has gleaming, smiling brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A strong sense of loyalty to Human people; and his religion dominates his actions

Flaws: Selfish, Secretive, Ugly, Racist. Bonds: Religious. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Ernest Axton, Male Human Wizard 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)8 (-1) 12 (+1)11 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Gerard Bing, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats, and carries maces. He wears his silver hair up. His brown eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gerard was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Family, Adventurer. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Gerard Bing, Male Human Barbarian 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Black star sapphire (1400 gp). Red garnet (100 gp). Red spinel (100 gp). Tiger eye turquoise (10 gp).


Social Check DCs


John Compton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His blonde hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the east to a Junk Dealer, John learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a brewer again

Ideals: Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

John Compton, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 23000 sp.


Social Check DCs


Miles Wheatley, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to loving parents in a slum to the west. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Immigrant, Enemies. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Miles Wheatley, Male Human Ranger 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. Banded agate (12 gp). Citrine (60 gp). Chrysoprase (60 gp).


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear pastel pants and tee shirts. He has no hair. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Godfrey began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Military, Enemies. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Godfrey Wentworth, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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