Jocelyn Woods, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man is wearing a long, grey, dusty cloak. His golden hair is still thick. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small island village. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Family. Occupation: Scribe
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Arnold Everly, Male Human [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a green scarf. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the south his family was never financially stable. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Artistic. Flaws: Terse. Bonds: Poor, Adventurer, Has a crush. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Rhodochrosite (10 gp). Carnelian (70 gp). Rhodochrosite (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Adam Marley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His red hair is unkempt and raggedy. His eyes are amber and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Banker, his father struggled to pay the bills. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. After a long history of fighting, Adam and his spouse have recently divorced.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 4 (-3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 30 pp.
Don Livingstone, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt. He wears his red hair down. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Servant, who enjoyed hunting, Don was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Sailor for hire.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Fighting. Bonds: Job, Religious, Nature, Adventurer. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Charles Merton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He has golden hair. This hazel eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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