Simon Winthrop, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is long and unkept. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a brigands raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to have a good time and be beloved
Ideals: Extrovert, Gifted, Optimist. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Bounty Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Rolf Dayton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears light armors faded through time and improper care. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.
History: Rolf hails from a village terrorized by drow. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic, Addict. Bonds: Enemies, Religious. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 100 gp. Jet (160 gp).
Arnold Kitchur, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears pastel cloth garments or leather armor. He has white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Crown-heir father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and he has passion for adventuring and risk
Flaws: Addict, Antagonistic, Shy, Disease. Bonds: Immigrant. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Jet (60 gp). Chalcedony (50 gp). 3 Acid flasks. 2 Thunderstones. 3 Antitoxin. 4 Tanglefoot bags.
Anselm Anderton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He prefers to wear tan clothing when he does not wear armor, and his gloved hand is found clutching a sword. His red hair is braided into rings. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle
Flaws: Ugly, Emotional, Disease, Depressed. Bonds: Adventurer, Rich. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 100 gp.
Anselm Read, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Healer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Jade (160 gp).
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