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NPC Generator

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Advanced [show]


Anthony Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. He sports a long black beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Sailor and found it very stressful. He was granted divine powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical, Gifted. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Sailor

Voice: French accent

Attributes [hide]

Anthony Carlyle, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. Alexandrite (1100 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Alex Asheton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His head has been shaved. His amber eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Alex Asheton, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 12000 cp. Jet (80 gp). Zircon (80 gp). Red-brown spinel (80 gp).


Social Check DCs


Gerald Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan armored body suit, with a simple black line shooting up and back down, and sports empty pouches on his belt. His long white hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gerald was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is terrified, and will act out of fear.

Ideals: Optimist, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Gerald Southey, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Deep green spinel (80 gp). Red-brown spinel (80 gp). Star rose quartz (40 gp).


Social Check DCs


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his brown hair up. His eyes are likewise blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of dire rats once and for all.

History: The child of a Hunter, who enjoyed hunting, John was taken on many hunting expeditions. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Poor, Enemies, Nature, Military. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

John Lindsey, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Manfred Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue Stetson hat and blue clothes. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: Born in the south his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He has achieved small success as a Roofer.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's in love

Ideals: Disciplined. Bonds: Has a crush, Poor, Job, Adventurer. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Manfred Wedgwood, Male Human Fighter 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 11 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp. Smoky quartz (60 gp). Star ruby (1200 gp).


Social Check DCs

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