Rolf Blackwood, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His long auburn hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Shipley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is renowned for his bright black suits and hats. His chestnut hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and an old rival family wants him found
Ideals: Impeccable, Optimist. Flaws: Ugly, Hedonist. Bonds: Family, Religious. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Solid gold idol (300 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fancy tan suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Addict, PTSD. Bonds: Attractive, Religious, Slave. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 5 (-3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. Eye agate (16 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Denholm, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He has wavy golden hair. His eyes are violet and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Shipwright business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Job. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Finely wrought small gold bracelet (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Silver chalice with lapis lazuli gems (80 gp).
Alex Kent, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey shirt with thin violet vertical stripes and grey pants. His hair is red and very short. He is baby faced.
Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Alex was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Joker, Persistence. Flaws: PTSD. Bonds: Immigrant. Occupation: Crown-heir
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1 Minor magic item.
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